Welcome to Archer’s Aim today where Fantasy Authors Unplugged makes a return. Today we veer into a slightly different genre, but still speculative with a cover reveal for an upcoming book from Mae Clair:
Generations of Jillian Cley’s family have been tasked with a strange duty—tending the burial plot of Gabriel Vane, whose body was the first to be interred in the Hode’s Hill cemetery. Jillian faithfully continues the long-standing tradition—until one October night, Vane’s body is stolen from its resting place. Is it a Halloween prank? Or something more sinister?
As the descendants of those buried in the church yard begin to experience bizarre “accidents,” Jillian tries to uncover the cause. Deeply empathic, she does not make friends easily, or lightly. But to fend off the terror taking over her town, she must join forces with artist Dante DeLuca, whose sensitivity to the spirit world has been both a blessing and a curse. The two soon realize Jillian’s murky family history is entwined in a tragic legacy tracing back to the founding of Hode’s Hill. In order to set matters right, an ancient wrong must be avenged…or Jillian, Dante, and everyone in town will forever be at the mercy of a vengeful spirit.
End of Day can be read as a stand alone novel or as a follow-up to book one of the Hode’s Hill series, Cusp of Night.
End of Day is available for pre-order through this link
and available to add to your Goodreads to-be-read list here.
Connect with Mae Clair at BOOKBUB and the following haunts:
The Fantasy Authors Unplugged feature has been re-booted lately and here’s another post by a guest author named Simon Lindley sharing about his upcoming book, Mannethorn’s Key and world-building. Take it away, Simon!
World-Building 101 by Simon Lindley
The Realm, The Land, Middle Earth, Narnia – I presume you have spent some time visiting at least one of them. I know I have. And, if all goes well with the ‘travel brochures’, Drageverden will soon be another fantasy ‘tourist’ destination. However, I expect people will only visit if the place promises immersive adventure!
World-building in fantasy is as critical to a plot as character development. When done well, it can transport the reader so absolutely that they yearn for the place long after finishing the book.
I’ll share with you some of my challenges, and the process I go through in creating a land that I am confident is not only believable but tangible, tactile and immersive for my readers.
One of the difficulties I’ve struggled with at times is purple prose. As writers, we sometimes lean to the flowery – long, buttery descriptives – waxing poetic, sprinkled with a fine, magical dust, like morning dew settling on the vine and… oh, I beg your pardon!
I have learned to 1) be succinct, 2) alternate between long and short/slow and faster-paced sentences, and 3) avoid overuse of adverbs. Purple prose detracts a reader as much as a similar life scenario. We’ve all been in one of those awkward moments when someone has talked for well over twenty minutes about, say, fruit flies because, well, they’re a fruit-fly expert, and we nod, and nod, and nod and mm-hmm — until we nod off.
Another habit I picked up came from kindergarten: Show & Tell. I love to tell people things. He saw a dog. Maggie was angry. The bird was tired. The danger is that by doing so, a writer creates a barrier rather than an invitation. We must ‘walk’ as we write, immersed in the land and noting its effect upon our character/s. I must show, not tell.
Like all trips we take, we discover as we go. I make an effort to step from character interiority back into Drageverden regularly, to generate an interaction between the two. It is easy to blurt out all the details of a place, but that is not how we naturally absorb our surroundings, and it quickly becomes tedious. Our character must shake as she enters the darkness of the spider’s lair, snap her head back at the whisper over her shoulder, brace with teeth clenched as the dust cloud rises from the horde cresting the last knoll – and we must be there with them.
Tolkien carried his readers along – experiencing the ground under a hobbit’s foot, smelling the foul mead and men of the Prancing Pony, and anticipating the Brandywine narrowing near the ferry, still far too distant to escape the Nazgul. He rarely tells. What’s more important is that no matter who you talk to, Middle Earth is different for everyone. Why? Tolkien let the scenes play out as much by emotion as he did geography and although he painted a vivid picture of the land, he left our conviction of and immersion in Middle Earth to fill in the deeper details.
So I haven’t provided you much regarding DrageVerden. Oh, I could talk, believe me – ask anyone who knows me and you’ll soon discover I rarely shut up — but you must ‘walk’ alongside the giants crossing the Arvian Plains to understand the shock of it all, or spend a day with Ka the drakehawk to experience her love for the Swamps of Ierloquetze. Brochures never do a place justice. You have to book the holiday.
Okay, okay! I’ll give you a little foreshadowing prior to your trip: Drage is Danish for dragon. Verden means land.
Simon Lindley is an author, musician and intrepid explorer in the real world and along the rolling landscapes of his imagination. His book, Mannethorn’s Key, the first in the Key of Life Trilogy, will be released in print and ebook formats January 5, 2018 at fine retailers everywhere. It is also available for pre-order now.
Thanks for stopping by to visit and read about this new book. Please click over to the book page, have a look and see if your interested in a pre-release copy.
Today on Archer’s Aim, the Fantasy Authors Unplugged is renewed with a SciFi entitled, The Cost of Survival:
The Cost of Survival is a science fiction thriller exploring the dark side of human nature from a world on the brink of destruction. Author J. L. Stowers asks the question, “What if humankind could no longer reproduce?” The answer is shockingly disturbing, but perhaps not too far from the truth if our dark history repeats itself.
The main character, Walt Marshall, is cynical and distrustful of the very government who hired him. Yet he can’t say no to a once in a lifetime mission to a remote area devoid of the masses and their overwhelming use of technology. He makes his new home outside a military camp in a war-torn valley in hopes to restore the area to its once fruitful nature. However, Walt quickly realizes things aren’t what they seem.
Walt stumbles upon an unspeakable secret regarding the truth as to why this valley was selected for colonization. Readers are emerged in Walt’s journey and internal conflict. The closer he gets to finding answers, the more he’s reminded of the emotional anguish he tried to leave behind. His path to the truth leads through espionage and treason all while forcing Walt out of his comfort zone. The long time loner is forced to trust and rely on the people around him in order to uncover the facts.
This story is filled with twists, turns, and symbolism to keep readers on their toes. However, the best thing the first book in the Genesis Rising series has to offer is a glimpse at the lore fueling the trilogy. In the short story prequel, Project Genesis, we witness the discovery of the Genesis documents and the formation of the secret organization behind the translation. In The Cost of Survival, Walt Marshall experiences the mysterious language once more. We learn some of the information uncovered in the Genesis documents and more will be revealed throughout the series.
This incredible journey will take readers beyond what they’ve expected and it all starts with learning the secrets within The Cost of Survival.